Resume

Wade Sisco

iOS, Web & XR Developer | Product Designer | UI/UX & Creative Technology | Marketing

Professional summary

Independent product development from concept through launch

Self‑employed iOS, web, and XR developer and creative technologist with 20+ years across product design, UI/UX, brand systems, digital marketing, and production. I take products from original concept and interface design through Swift development, audio and visual integration, supporting web infrastructure, release operations, and market launch.

UI/UX & Enterprise Software

  • Wireframes, prototypes, interface systems, user flows, and enterprise workflow redesign.
  • Experience translating operational requirements into clearer software and app interfaces.

Apps & Creative Technology

Swift, SwiftUI, Xcode, App Store delivery, ARKit, RealityKit, AVFoundation, audio and music integration, Unreal Engine, Meta Quest prototyping, and AI‑assisted development workflows.

Web & Product Infrastructure

Responsive websites, product domains, DNS and hosting, JSON content feeds, cross‑app promotion systems, AdMob and UMP integration, privacy and support pages, analytics, and release documentation.

Marketing & E‑Commerce

Brand campaigns, SEO, SEM, Google Ads, email marketing, landing pages, conversion tracking, Shopify, WordPress, product launches, and sales collateral.

Brand, Print & Production

Deep roots in large‑format signage, print production, packaging, retail displays, trade show systems, typography, color, layout, and production‑ready files.

Core Tools

Xcode, Swift, SwiftUI, Codex, Adobe Creative Suite, Figma, After Effects, Cinema 4D, Blender, Unreal Engine, HTML, CSS, JavaScript, JSON, WordPress, Shopify, Python fundamentals, and AI workflows.

Target Roles

Marketing Specialist, UI/UX Designer, Graphic & Digital Designer, Creative Director, Product Designer, Creative Technologist, AI Automation Designer, or software/product roles where design, marketing, and technical execution overlap.

Experience

Professional Evolution

A selective timeline focused on the throughline: physical production and brand systems progressing into web, software, mobile apps, marketing platforms, and AI‑assisted creative technology.

Self‑Employed iOS, Web & XR Developer / Creative Technologist - Wade Sisco Apps

Henderson / Las Vegas, NV | Mar 2024 - Present

  • Own the full product lifecycle from original concept, brand, and UI/UX through illustration and 3D assets, audio and music design, Swift/SwiftUI engineering, QA, App Store delivery, and marketing.
  • Released Sisco's Guitar Trainer AR, Sisco's Guitar Tuner, and Galaxy AR Augmented Reality; developing Sisco's Bass Trainer, Sisco's Bass Tuner, GlowStickGo, and a modernized SlotCrown.
  • Manage guitartrainer.ai, basstrainerapp.com, slotcrown.com, wadesisco.com, and ads.wadesisco.com, including domains, hosting, support content, and a hosted JSON cross‑app ad delivery pipeline integrated with AdMob/UMP.
  • Build AI‑assisted Xcode and Swift workflows with Codex for implementation, testing, asset production, and release operations; currently prototyping a Meta Quest XR application in Unreal Engine.

Business Owner / Gallery Owner & Painter - Wade Sisco Gallery

Palm Springs, CA | Nov 2022 - Feb 2024

  • Built and launched a digital‑first art gallery and e‑commerce platform.
  • Curated exhibitions and collections with emphasis on LGBTQ+ art and artists, contemporary work, avant‑garde work, digital art, and performance art.
  • Designed UX flows, branding, website experience, and gallery commerce systems.
  • Managed marketing, artist relations, community engagement, online sales strategy, and AI‑assisted content workflows.

Marketing Director - UltraBoard / United Industries

Bentonville, AR | Sep 2016 - Jul 2021

  • Led rebranding and digital strategy across multiple product lines and customer channels.
  • Rebranded product lines and marketing collateral including web, print, packaging, retail displays, and trade show systems.
  • Designed and maintained UltraBoard.com, MountingBoards.com, and related e‑commerce and digital platforms.
  • Launched social media, email marketing, SEO, SEM, Google Ads, landing pages, A/B tests, and conversion tracking.

UI/UX Designer - R&R Solutions

Gravette, AR | Jun 2014 - Aug 2016

  • Redesigned ERP software workflows and user interfaces for enterprise software.
  • Designed and implemented warehouse location management workflows for software and real‑world operations.
  • Built wireframes, prototypes, user flows, and SaaS documentation for development teams.
  • Collaborated with engineers and stakeholders to improve usability, clarity, and performance.

Founder & Principal - Pixalim Studios

Palm Springs, CA | Jan 2004 - Dec 2009

  • Designed and launched six original iOS apps, with three reaching Top 10 category rankings.
  • Produced app wireframes, interface elements, product concepts, monetization methods, and App Store launch assets.
  • Sourced and managed offshore development teams and produced app promotion across websites, videos, and social media channels.

Digital Designer - Agua Caliente Casino

Rancho Mirage, CA | May 2007 - Oct 2009

  • Supported casino website UX, email campaigns, landing pages, kiosk concepts, and interactive digital systems.
  • Designed promotional graphics, web assets, entertainment materials, and guest‑facing campaign creative.
  • Collaborated between marketing and development teams on website structure, content, and digital execution.

Marketing Director - Amerinada Distributors

Long Beach, CA | Dec 2004 - Nov 2005

  • Designed branding, packaging, product photography, websites, apparel, trade show materials, and B2B/B2C marketing assets.
  • Supported product-line presentation and sales materials for distributors and customer channels.

Creative Director / Project Coordinator - GreenCoast Hydroponics

Long Beach, CA | Oct 2003 - Nov 2004

  • Created marketing materials for retail, product, e‑commerce, signage, apparel, and in‑store promotional programs.
  • Helped coordinate creative production across print, web, retail graphics, and product presentation needs.

Graphic Designer - NHAK

Long Beach, CA | Apr 2003 - Sep 2003

  • Created campaign concepts and final design work across print, web, and advertising projects.
  • Supported production in a multi‑project agency environment for regional and national clients.

Product Manager - Anajet

Costa Mesa, CA | Feb 2003 - Mar 2003

  • Supported direct‑to‑garment printer product marketing, training materials, trade show graphics, and customer education.
  • Produced product presentation assets and supported distributor-facing communication.

Production Assistant / Print Technician - Best Banner and Signs, Inc.

Rogers, AR | Jan 2003 - Jan 2003

  • Built foundational hands‑on production experience in signage, print preparation, layout, materials, and finishing.
  • Developed practical awareness of production constraints that still informs brand, web, and product design work.